Queue & Signs¶
Queues are automated matchmaking: join, get paired with a similarly-rated opponent, fight. Two systems exist side by side.
Named queues (admin-created)¶
/duels createqueue <name> <bet> <team-size> [<kit>|-]
/duels deletequeue <bet> [<kit>|-] # aliases: delqueue, delq
<kit>= kit name,-= own inventory.- Players join via the queue GUI (
/queue),/queue join <name>(aliasj), or a sign. Leave with/queue leave(aliasl). - Blocked commands while queued:
queue.blacklisted-commands. - Money bet is taken on join; joining without funds is rejected.
Queue signs¶
Stand looking at a wall sign and run:
/duels addsign <queueName> <bet> <team-size> [<kit>|-]
/duels delsign # while looking at the sign (alias: delsign handled via delsign)
Signs show queue name, bet, players waiting/in-match, and update live. Delete with /duels delsign while looking at it. Breaking a queue sign by hand is blocked — remove it with the command.

Simple queue (quick matchmaking)¶
/duel queue
Toggles a no-setup 1v1 queue using own inventory. First two waiting players are matched instantly. Messages: QUEUE.simple-add, simple-remove, simple-found.
Matchmaking rules¶
- Opponents pair within
rating.max-difference(default 400 ELO). - Queue matches can exclusively change ratings (
rating.queue-matches-only). - Start/end/win/lose commands can be scoped to queue matches (
queue-matches-onlyper group). - Queues need a free compatible arena like any duel.